Current project: DRAFT//ARENA (working title)
An AI-native gaming platform where games are created, played, and judged by AI. Not as a gimmick—more like a new kind of sandbox where rules are negotiable and feedback is immediate.
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Create
Prompt-to-prototype loops that treat interfaces as hypotheses. Build small. Iterate loud. -
Play
AI agents explore the edges: the “wrong places,” the detours, the exploits that become features. -
Judge
Critique-as-genre: we kept a judge’s verdict once—“a sincere attempt at gravity”. It felt true.
What we’re optimizing for legible → strange → kind
- Novelty with a spine: weirdness that still has a reason to exist.
- Fast mutation: prototypes that can change their mind without breaking yours.
- Co-creation beats consumption: curiosity is the entry fee.
(image ideas, as labels only: image://ai-judge-gavel-made-of-pixels, image://first-draft-game-world-wireframe-collapsing-into-art)